Lesson results commit
This commit is contained in:
parent
cbe2ee20f5
commit
5542ac14d7
|
@ -5,6 +5,7 @@ from ShipDirection import ShipDirection
|
||||||
|
|
||||||
|
|
||||||
class ShipField:
|
class ShipField:
|
||||||
|
field_size = 10
|
||||||
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
self.field = [' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',
|
self.field = [' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',
|
||||||
|
@ -19,7 +20,6 @@ class ShipField:
|
||||||
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ']
|
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ']
|
||||||
|
|
||||||
self.ships = [4, 3, 3, 2, 2, 2, 1, 1, 1, 1]
|
self.ships = [4, 3, 3, 2, 2, 2, 1, 1, 1, 1]
|
||||||
self.field_size = 10
|
|
||||||
self.field_mode = ShipMode.PUT
|
self.field_mode = ShipMode.PUT
|
||||||
self.ship_size = 4
|
self.ship_size = 4
|
||||||
self.ship_direction = ShipDirection.VERTICAL
|
self.ship_direction = ShipDirection.VERTICAL
|
||||||
|
@ -27,7 +27,6 @@ class ShipField:
|
||||||
def from_json(self, obj):
|
def from_json(self, obj):
|
||||||
self.field = obj['field']
|
self.field = obj['field']
|
||||||
self.ships = obj['ships']
|
self.ships = obj['ships']
|
||||||
self.field_size = obj['field_size']
|
|
||||||
self.field_mode = ShipMode.from_string(obj['field_mode'])
|
self.field_mode = ShipMode.from_string(obj['field_mode'])
|
||||||
self.ship_size = obj['ship_size']
|
self.ship_size = obj['ship_size']
|
||||||
self.ship_direction = ShipDirection.from_string(obj['ship_direction'])
|
self.ship_direction = ShipDirection.from_string(obj['ship_direction'])
|
||||||
|
@ -65,18 +64,18 @@ class ShipField:
|
||||||
if self.ship_direction == ShipDirection.VERTICAL:
|
if self.ship_direction == ShipDirection.VERTICAL:
|
||||||
for r in range(row, row + self.ship_size):
|
for r in range(row, row + self.ship_size):
|
||||||
if self.ship_size in self.ships:
|
if self.ship_size in self.ships:
|
||||||
self.field[r * self.field_size + col] = "p"
|
self.field[r * ShipField.field_size + col] = "p"
|
||||||
else:
|
else:
|
||||||
self.field[r * self.field_size + col] = "r"
|
self.field[r * ShipField.field_size + col] = "r"
|
||||||
|
|
||||||
if self.ship_direction == ShipDirection.HORIZONTAL:
|
if self.ship_direction == ShipDirection.HORIZONTAL:
|
||||||
for c in range(col, col + self.ship_size):
|
for c in range(col, col + self.ship_size):
|
||||||
if self.ship_size in self.ships:
|
if self.ship_size in self.ships:
|
||||||
self.field[row * self.field_size + c] = "p"
|
self.field[row * ShipField.field_size + c] = "p"
|
||||||
else:
|
else:
|
||||||
self.field[row * self.field_size + c] = "r"
|
self.field[row * ShipField.field_size + c] = "r"
|
||||||
else:
|
else:
|
||||||
self.field[row * self.field_size + col] += "+"
|
self.field[row * ShipField.field_size + col] += "+"
|
||||||
|
|
||||||
def clear_marker(self):
|
def clear_marker(self):
|
||||||
for i in range(0, len(self.field)):
|
for i in range(0, len(self.field)):
|
||||||
|
@ -87,44 +86,44 @@ class ShipField:
|
||||||
self.field[i] = self.field[i].replace("+", "")
|
self.field[i] = self.field[i].replace("+", "")
|
||||||
|
|
||||||
def set_ship(self, row, col):
|
def set_ship(self, row, col):
|
||||||
if row < 0 or row > self.field_size:
|
if row < 0 or row > ShipField.field_size:
|
||||||
return
|
return
|
||||||
if col < 0 or col > self.field_size:
|
if col < 0 or col > ShipField.field_size:
|
||||||
return
|
return
|
||||||
index = row * self.field_size + col
|
index = row * ShipField.field_size + col
|
||||||
if self.ship_direction == ShipDirection.VERTICAL:
|
if self.ship_direction == ShipDirection.VERTICAL:
|
||||||
if self.field_size - row < self.ship_size:
|
if ShipField.field_size - row < self.ship_size:
|
||||||
return
|
return
|
||||||
for r in range(row, row + self.ship_size):
|
for r in range(row, row + self.ship_size):
|
||||||
index = r * self.field_size + col
|
index = r * ShipField.field_size + col
|
||||||
self.field[index] = "1"
|
self.field[index] = "1"
|
||||||
if self.ship_direction == ShipDirection.HORIZONTAL:
|
if self.ship_direction == ShipDirection.HORIZONTAL:
|
||||||
if self.field_size - col < self.ship_size:
|
if ShipField.field_size - col < self.ship_size:
|
||||||
return
|
return
|
||||||
for c in range(col, col + self.ship_size):
|
for c in range(col, col + self.ship_size):
|
||||||
index = row * self.field_size + c
|
index = row * ShipField.field_size + c
|
||||||
self.field[index] = "1"
|
self.field[index] = "1"
|
||||||
|
|
||||||
if self.ship_size in self.ships:
|
if self.ship_size in self.ships:
|
||||||
self.ships.remove(self.ship_size)
|
self.ships.remove(self.ship_size)
|
||||||
|
|
||||||
def get_ship(self, row, col):
|
def get_ship(self, row, col):
|
||||||
if row < 0 or row > self.field_size:
|
if row < 0 or row > ShipField.field_size:
|
||||||
return
|
return
|
||||||
if col < 0 or col > self.field_size:
|
if col < 0 or col > ShipField.field_size:
|
||||||
return
|
return
|
||||||
|
|
||||||
self.field[row * self.field_size + col] = ''
|
self.field[row * ShipField.field_size + col] = ''
|
||||||
|
|
||||||
ship_size = 1
|
ship_size = 1
|
||||||
ship_direction = ShipDirection.UNKNOWN
|
ship_direction = ShipDirection.UNKNOWN
|
||||||
|
|
||||||
# check vertical
|
# check vertical
|
||||||
for r in range(row + 1, self.field_size):
|
for r in range(row + 1, ShipField.field_size):
|
||||||
if self.check_ship(r, col):
|
if self.check_ship(r, col):
|
||||||
ship_size += 1
|
ship_size += 1
|
||||||
ship_direction = ShipDirection.VERTICAL
|
ship_direction = ShipDirection.VERTICAL
|
||||||
self.field[r * self.field_size + col] = ''
|
self.field[r * ShipField.field_size + col] = ''
|
||||||
else:
|
else:
|
||||||
break
|
break
|
||||||
|
|
||||||
|
@ -132,17 +131,17 @@ class ShipField:
|
||||||
if self.check_ship(r, col):
|
if self.check_ship(r, col):
|
||||||
ship_size += 1
|
ship_size += 1
|
||||||
ship_direction = ShipDirection.VERTICAL
|
ship_direction = ShipDirection.VERTICAL
|
||||||
self.field[r * self.field_size + col] = ''
|
self.field[r * ShipField.field_size + col] = ''
|
||||||
else:
|
else:
|
||||||
break
|
break
|
||||||
|
|
||||||
if ship_direction == ShipDirection.UNKNOWN:
|
if ship_direction == ShipDirection.UNKNOWN:
|
||||||
# check horizontal
|
# check horizontal
|
||||||
for c in range(col + 1, self.field_size):
|
for c in range(col + 1, ShipField.field_size):
|
||||||
if self.check_ship(row, c):
|
if self.check_ship(row, c):
|
||||||
ship_size += 1
|
ship_size += 1
|
||||||
ship_direction = ShipDirection.HORIZONTAL
|
ship_direction = ShipDirection.HORIZONTAL
|
||||||
self.field[row * self.field_size + c] = ''
|
self.field[row * ShipField.field_size + c] = ''
|
||||||
else:
|
else:
|
||||||
break
|
break
|
||||||
|
|
||||||
|
@ -150,21 +149,21 @@ class ShipField:
|
||||||
if self.check_ship(row, c):
|
if self.check_ship(row, c):
|
||||||
ship_size += 1
|
ship_size += 1
|
||||||
ship_direction = ShipDirection.HORIZONTAL
|
ship_direction = ShipDirection.HORIZONTAL
|
||||||
self.field[row * self.field_size + c] = ''
|
self.field[row * ShipField.field_size + c] = ''
|
||||||
else:
|
else:
|
||||||
break
|
break
|
||||||
|
|
||||||
self.set_ship_direction(ship_direction)
|
self.set_ship_direction(ship_direction)
|
||||||
self.set_ship_size(self.ship_size)
|
self.set_ship_size(ship_size)
|
||||||
|
|
||||||
self.ships.append(self.ship_size)
|
self.ships.append(ship_size)
|
||||||
|
|
||||||
def shoot(self, row, col):
|
def shoot(self, row, col):
|
||||||
if row < 0 or row > self.field_size - 1:
|
if row < 0 or row > ShipField.field_size - 1:
|
||||||
return ShootResult.UNDEFINED
|
return ShootResult.UNDEFINED
|
||||||
if col < 0 or col > self.field_size - 1:
|
if col < 0 or col > ShipField.field_size - 1:
|
||||||
return ShootResult.UNDEFINED
|
return ShootResult.UNDEFINED
|
||||||
index = row * self.field_size + col
|
index = row * ShipField.field_size + col
|
||||||
if (self.field[index]).strip() == "":
|
if (self.field[index]).strip() == "":
|
||||||
self.field[index] = "0"
|
self.field[index] = "0"
|
||||||
return ShootResult.EMPTY
|
return ShootResult.EMPTY
|
||||||
|
@ -175,18 +174,18 @@ class ShipField:
|
||||||
return ShootResult.UNDEFINED
|
return ShootResult.UNDEFINED
|
||||||
|
|
||||||
def check_ship(self, row, col):
|
def check_ship(self, row, col):
|
||||||
return self.field[row * self.field_size + col].strip() == '1'
|
return self.field[row * ShipField.field_size + col].strip() == '1'
|
||||||
|
|
||||||
def check_possible(self, row, col):
|
def check_possible(self, row, col):
|
||||||
if self.ship_direction == ShipDirection.VERTICAL:
|
if self.ship_direction == ShipDirection.VERTICAL:
|
||||||
if self.field_size - row >= self.ship_size:
|
if ShipField.field_size - row >= self.ship_size:
|
||||||
for r in range(row, row + self.ship_size):
|
for r in range(row, row + self.ship_size):
|
||||||
if not self.check_blocked(r, col):
|
if not self.check_blocked(r, col):
|
||||||
return False
|
return False
|
||||||
return True
|
return True
|
||||||
|
|
||||||
if self.ship_direction == ShipDirection.HORIZONTAL:
|
if self.ship_direction == ShipDirection.HORIZONTAL:
|
||||||
if self.field_size - col >= self.ship_size:
|
if ShipField.field_size - col >= self.ship_size:
|
||||||
for c in range(col, col + self.ship_size):
|
for c in range(col, col + self.ship_size):
|
||||||
if not self.check_blocked(row, c):
|
if not self.check_blocked(row, c):
|
||||||
return False
|
return False
|
||||||
|
@ -197,8 +196,8 @@ class ShipField:
|
||||||
def check_blocked(self, row, col):
|
def check_blocked(self, row, col):
|
||||||
for r in range(row - 1, row + 2):
|
for r in range(row - 1, row + 2):
|
||||||
for c in range(col - 1, col + 2):
|
for c in range(col - 1, col + 2):
|
||||||
if 0 <= r < self.field_size and 0 <= c < self.field_size:
|
if 0 <= r < ShipField.field_size and 0 <= c < ShipField.field_size:
|
||||||
cell = (self.field[r * self.field_size + c]).strip()
|
cell = (self.field[r * ShipField.field_size + c]).strip()
|
||||||
if cell != '' and cell != 'p':
|
if cell != '' and cell != 'p':
|
||||||
return False
|
return False
|
||||||
return True
|
return True
|
||||||
|
@ -237,12 +236,12 @@ class ShipField:
|
||||||
self.field_mode = ShipMode.PUT
|
self.field_mode = ShipMode.PUT
|
||||||
|
|
||||||
def print_field(self):
|
def print_field(self):
|
||||||
for r in range(0, self.field_size):
|
for r in range(0, ShipField.field_size):
|
||||||
blocked_string = ""
|
blocked_string = ""
|
||||||
ship_string = ""
|
ship_string = ""
|
||||||
for c in range(0, self.field_size):
|
for c in range(0, ShipField.field_size):
|
||||||
blocked_string += str(self.check_blocked(r, c))[0] + ", "
|
blocked_string += str(self.check_blocked(r, c))[0] + ", "
|
||||||
ship_string += self.field[r * self.field_size + c] + ', '
|
ship_string += self.field[r * ShipField.field_size + c] + ', '
|
||||||
print(blocked_string[:-2] + ' ' + ship_string[:-2])
|
print(blocked_string[:-2] + ' ' + ship_string[:-2])
|
||||||
print("********************************************************************")
|
print("********************************************************************")
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,9 @@
|
||||||
|
from tkinter import StringVar
|
||||||
|
|
||||||
|
|
||||||
|
class ShipView:
|
||||||
|
|
||||||
|
def __init__(self, ship_field, buttons):
|
||||||
|
self.ship_field = ship_field
|
||||||
|
self.buttons = buttons
|
||||||
|
self.remaining_ships_text = StringVar()
|
124
HNS/MB/main.py
124
HNS/MB/main.py
|
@ -1,32 +1,33 @@
|
||||||
import json
|
import json
|
||||||
import os
|
import os
|
||||||
import time
|
|
||||||
from tkinter import filedialog
|
from tkinter import filedialog
|
||||||
from tkinter import *
|
from tkinter import *
|
||||||
from ShipField import ShipField
|
from ShipField import ShipField
|
||||||
|
from ShipView import ShipView
|
||||||
|
|
||||||
my_field = ShipField()
|
active_view = {}
|
||||||
enemy_field = ShipField()
|
|
||||||
|
|
||||||
active_field = my_field
|
|
||||||
active_text = {}
|
|
||||||
|
|
||||||
|
|
||||||
def draw_field(window, field, col_offset=0, row_offset=0):
|
def create_view(window, col_offset=0, row_offset=0):
|
||||||
|
field = ShipField()
|
||||||
buttons = []
|
buttons = []
|
||||||
|
view = ShipView(field, buttons)
|
||||||
|
|
||||||
for r in range(0, field.field_size):
|
for r in range(0, field.field_size):
|
||||||
for c in range(0, field.field_size):
|
for c in range(0, field.field_size):
|
||||||
btn = Button(window, text='', width=5, height=2)
|
btn = Button(window, text='', width=5, height=2)
|
||||||
btn.grid(column=c + col_offset, row=r + row_offset)
|
btn.grid(column=c + col_offset, row=r + row_offset)
|
||||||
btn.bind('<Button-1>', lambda e, x=r, y=c: left_button_click(buttons, x, y))
|
btn.bind('<Button-1>', lambda e, x=r, y=c: left_button_click(view, x, y))
|
||||||
btn.bind('<Button-3>', right_button_click)
|
btn.bind('<Button-3>', lambda e: right_button_click(view))
|
||||||
btn.bind('<Enter>', lambda e, x=r, y=c: button_enter(buttons, x, y))
|
btn.bind('<Enter>', lambda e, x=r, y=c: button_enter(view, x, y))
|
||||||
buttons.append(btn)
|
buttons.append(btn)
|
||||||
colorize(field, buttons)
|
|
||||||
return buttons
|
colorize(view)
|
||||||
|
return view
|
||||||
|
|
||||||
|
|
||||||
def colorize(field, buttons):
|
def colorize(view):
|
||||||
|
field = view.ship_field
|
||||||
for i in range(len(field.field)):
|
for i in range(len(field.field)):
|
||||||
bg = "white"
|
bg = "white"
|
||||||
if field.field[i] == "1":
|
if field.field[i] == "1":
|
||||||
|
@ -41,79 +42,73 @@ def colorize(field, buttons):
|
||||||
bg = 'red'
|
bg = 'red'
|
||||||
if "+" in field.field[i]:
|
if "+" in field.field[i]:
|
||||||
bg = 'orange'
|
bg = 'orange'
|
||||||
buttons[i].configure(bg=bg)
|
|
||||||
|
view.buttons[i].configure(bg=bg)
|
||||||
|
|
||||||
|
refresh_remaining_ships_label(view)
|
||||||
|
|
||||||
|
|
||||||
def keypress_handler(e):
|
def keypress_handler(e):
|
||||||
global active_field
|
global active_view
|
||||||
if e.keysym.isnumeric():
|
if e.keysym.isnumeric():
|
||||||
active_field.set_ship_size(int(e.keysym))
|
active_view.ship_field.set_ship_size(int(e.keysym))
|
||||||
else:
|
else:
|
||||||
if e.keysym == 'm':
|
if e.keysym == 'm':
|
||||||
active_field.toggle_field_mode()
|
active_view.ship_field.toggle_field_mode()
|
||||||
|
|
||||||
|
|
||||||
def left_button_click(buttons, row, col):
|
def left_button_click(view, row, col):
|
||||||
global active_field
|
view.ship_field.action(row, col)
|
||||||
global active_text
|
colorize(view)
|
||||||
|
|
||||||
active_field.action(row, col)
|
|
||||||
colorize(active_field, buttons)
|
|
||||||
|
|
||||||
refresh_remaining_ships_label(active_field, active_text)
|
|
||||||
|
|
||||||
|
|
||||||
def right_button_click(d):
|
def right_button_click(view):
|
||||||
global active_field
|
view.ship_field.toggle_ship_direction()
|
||||||
active_field.toggle_ship_direction()
|
colorize(view)
|
||||||
|
|
||||||
|
|
||||||
def button_enter(buttons, row, col):
|
def button_enter(view, row, col):
|
||||||
global active_field
|
global active_view
|
||||||
global active_text
|
active_view = view
|
||||||
|
|
||||||
if buttons == my_buttons:
|
if view == my_view:
|
||||||
active_field = my_field
|
enemy_view.ship_field.clear_marker()
|
||||||
active_text = my_remainingShipsText
|
my_view.ship_field.target(row, col)
|
||||||
enemy_field.clear_marker()
|
|
||||||
my_field.target(row, col)
|
|
||||||
|
|
||||||
elif buttons == enemy_buttons:
|
elif view == enemy_view:
|
||||||
active_field = enemy_field
|
my_view.ship_field.clear_marker()
|
||||||
active_text = enemy_remainingShipsText
|
enemy_view.ship_field.target(row, col)
|
||||||
my_field.clear_marker()
|
|
||||||
enemy_field.target(row, col)
|
|
||||||
|
|
||||||
colorize(my_field, my_buttons)
|
colorize(my_view)
|
||||||
colorize(enemy_field, enemy_buttons)
|
colorize(enemy_view)
|
||||||
|
|
||||||
|
|
||||||
def savebutton_click(field):
|
def savebutton_click(view):
|
||||||
file_path = filedialog.asksaveasfilename(filetypes=[("JSON files", "*.json")])
|
file_path = filedialog.asksaveasfilename(filetypes=[("JSON files", "*.json")])
|
||||||
|
|
||||||
if file_path:
|
if file_path:
|
||||||
with open(file_path, 'w') as f:
|
with open(file_path, 'w') as f:
|
||||||
json.dump({'shipField': field}, f, default=ShipField.convert_to_json)
|
json.dump({'shipField': view.ship_field}, f, default=ShipField.convert_to_json)
|
||||||
|
|
||||||
|
|
||||||
def loadbutton_click(field, buttons):
|
def loadbutton_click(view):
|
||||||
file_path = filedialog.askopenfilename(filetypes=[("JSON files", "*.json")])
|
file_path = filedialog.askopenfilename(filetypes=[("JSON files", "*.json")])
|
||||||
|
|
||||||
if os.path.isfile(file_path):
|
if os.path.isfile(file_path):
|
||||||
with open(file_path) as lines:
|
with open(file_path) as lines:
|
||||||
field.from_json(json.load(lines)["shipField"])
|
view.ship_field.from_json(json.load(lines)["shipField"])
|
||||||
|
|
||||||
colorize(field, buttons)
|
colorize(view)
|
||||||
|
|
||||||
|
|
||||||
def refresh_remaining_ships_label(field, stringvar):
|
def refresh_remaining_ships_label(view):
|
||||||
text = ''
|
text = ''
|
||||||
for i in range(1, 5):
|
for i in range(1, 5):
|
||||||
count = field.ships.count(i)
|
count = view.ship_field.ships.count(i)
|
||||||
if count > 0:
|
if count > 0:
|
||||||
text += f'{"[]" * i}: {count}, '
|
text += f'{"[]" * i}: {count}, '
|
||||||
|
|
||||||
stringvar.set(text[:-2])
|
view.remaining_ships_text.set(text[:-2])
|
||||||
|
|
||||||
|
|
||||||
window = Tk()
|
window = Tk()
|
||||||
|
@ -121,22 +116,19 @@ window.title("Ship Craft!")
|
||||||
window.geometry('1020x540')
|
window.geometry('1020x540')
|
||||||
window.bind_all('<KeyPress>', keypress_handler)
|
window.bind_all('<KeyPress>', keypress_handler)
|
||||||
|
|
||||||
my_remainingShipsText = StringVar()
|
|
||||||
enemy_remainingShipsText = StringVar()
|
|
||||||
|
|
||||||
start_column_my_field = 1
|
start_column_my_field = 1
|
||||||
start_row_my_field = 1
|
start_row_my_field = 1
|
||||||
|
|
||||||
start_column_enemy_field = start_column_my_field + my_field.field_size + 1
|
start_column_enemy_field = start_column_my_field + ShipField.field_size + 1
|
||||||
start_row_enemy_field = start_row_my_field
|
start_row_enemy_field = start_row_my_field
|
||||||
|
|
||||||
col_vertical_separator = start_column_my_field + my_field.field_size
|
col_vertical_separator = start_column_my_field + ShipField.field_size
|
||||||
row_horizontal_separator = start_row_my_field + my_field.field_size
|
row_horizontal_separator = start_row_my_field + ShipField.field_size
|
||||||
|
|
||||||
load_button_row = start_row_my_field + my_field.field_size + 1
|
load_button_row = start_row_my_field + ShipField.field_size + 1
|
||||||
|
|
||||||
my_buttons = draw_field(window, my_field, start_column_my_field, start_row_my_field)
|
my_view = create_view(window, start_column_my_field, start_row_my_field)
|
||||||
enemy_buttons = draw_field(window, enemy_field, start_column_enemy_field, start_row_enemy_field)
|
enemy_view = create_view(window, start_column_enemy_field, start_row_enemy_field)
|
||||||
|
|
||||||
if start_column_my_field > 0:
|
if start_column_my_field > 0:
|
||||||
lbl_left_vertical = Label(window, text='', width=5, height=2)
|
lbl_left_vertical = Label(window, text='', width=5, height=2)
|
||||||
|
@ -149,22 +141,22 @@ if start_row_my_field > 0:
|
||||||
lbl_upper_horizontal = Label(window, text='', width=5, height=2)
|
lbl_upper_horizontal = Label(window, text='', width=5, height=2)
|
||||||
lbl_upper_horizontal.grid(column=start_column_my_field, row=start_row_my_field - 1)
|
lbl_upper_horizontal.grid(column=start_column_my_field, row=start_row_my_field - 1)
|
||||||
|
|
||||||
lbl_lower_horizontal = Label(window, text='', width=50, height=2, textvariable=my_remainingShipsText)
|
lbl_lower_horizontal = Label(window, text='', width=50, height=2, textvariable=my_view.remaining_ships_text)
|
||||||
lbl_lower_horizontal.grid(column=start_column_my_field, row=row_horizontal_separator, columnspan=10)
|
lbl_lower_horizontal.grid(column=start_column_my_field, row=row_horizontal_separator, columnspan=10)
|
||||||
|
|
||||||
lbl_lower_enemy_horizontal = Label(window, text='', width=50, height=2, textvariable=enemy_remainingShipsText)
|
lbl_lower_enemy_horizontal = Label(window, text='', width=50, height=2, textvariable=enemy_view.remaining_ships_text)
|
||||||
lbl_lower_enemy_horizontal.grid(column=start_column_enemy_field, row=row_horizontal_separator, columnspan=10)
|
lbl_lower_enemy_horizontal.grid(column=start_column_enemy_field, row=row_horizontal_separator, columnspan=10)
|
||||||
|
|
||||||
savebutton = Button(window, text='Save', width=20, height=2, command=lambda: savebutton_click(my_field))
|
savebutton = Button(window, text='Save', width=20, height=2, command=lambda: savebutton_click(my_view))
|
||||||
savebutton.grid(column=start_column_my_field, row=load_button_row, columnspan=4)
|
savebutton.grid(column=start_column_my_field, row=load_button_row, columnspan=4)
|
||||||
|
|
||||||
loadbutton = Button(window, text='Load', width=20, height=2, command=lambda: loadbutton_click(my_field, my_buttons))
|
loadbutton = Button(window, text='Load', width=20, height=2, command=lambda: loadbutton_click(my_view))
|
||||||
loadbutton.grid(column=start_column_my_field + 6, row=load_button_row, columnspan=4)
|
loadbutton.grid(column=start_column_my_field + 6, row=load_button_row, columnspan=4)
|
||||||
|
|
||||||
savebutton_enemy = Button(window, text='Save', width=20, height=2, command=lambda: savebutton_click(enemy_field))
|
savebutton_enemy = Button(window, text='Save', width=20, height=2, command=lambda: savebutton_click(enemy_view))
|
||||||
savebutton_enemy.grid(column=start_column_enemy_field, row=load_button_row, columnspan=4)
|
savebutton_enemy.grid(column=start_column_enemy_field, row=load_button_row, columnspan=4)
|
||||||
|
|
||||||
loadbutton_enemy = Button(window, text='Load', width=20, height=2, command=lambda: loadbutton_click(enemy_field, enemy_buttons))
|
loadbutton_enemy = Button(window, text='Load', width=20, height=2, command=lambda: loadbutton_click(enemy_view))
|
||||||
loadbutton_enemy.grid(column=start_column_enemy_field + 6, row=load_button_row, columnspan=4)
|
loadbutton_enemy.grid(column=start_column_enemy_field + 6, row=load_button_row, columnspan=4)
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue