104 lines
4.1 KiB
Python
104 lines
4.1 KiB
Python
from main import ShootResult
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class ShipField:
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field = [' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',
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' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',
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' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',
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' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',
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' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',
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' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',
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' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',
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' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',
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' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',
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' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ']
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field_size = 10
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field_mode = 0
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ship_size = 4
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ship_direction = 0
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def __init__(self):
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pass
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def set_ship(self, row, col):
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if row < 0 or row > self.field_size:
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return
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if col < 0 or col > self.field_size:
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return
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index = row * self.field_size + col
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if self.ship_direction == 0:
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if self.field_size - row < self.ship_size:
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return
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for r in range(row, row + self.ship_size):
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index = r * self.field_size + col
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self.field[index] = "1"
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if self.ship_direction == 1:
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if self.field_size - col < self.ship_size:
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return
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for c in range(col, col + self.ship_size):
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index = row * self.field_size + c
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self.field[index] = "1"
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def shoot(self, row, col):
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if row < 0 or row > self.field_size - 1:
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return ShootResult.UNDEFINED
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if col < 0 or col > self.field_size - 1:
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return ShootResult.UNDEFINED
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index = row * self.field_size + col
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if (self.field[index]).strip() == "":
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self.field[index] = "0"
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return ShootResult.EMPTY
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elif (self.field[index]).strip() == "1":
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self.field[index] = "\\"
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return ShootResult.DAMAGED
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else:
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return ShootResult.UNDEFINED
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def check_possible(self, row, col):
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# Функция должна возвращать True, если можно поставить сюда корабль,
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# в противном случае - False
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if self.ship_direction == 0:
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# Здесь мы знаем, что корабль помещается на поле.
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if self.field_size - row >= self.ship_size:
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# Теперь нужно проверить, не заблокировано ли какое-то из полей,
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for r in range(row, row + self.ship_size):
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if not self.check_blocked(self.field, r, col):
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return False
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return True
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if self.ship_direction == 1:
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if self.field_size - col >= self.ship_size:
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for c in range(col, col + self.ship_size):
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if not self.check_blocked(self.field, row, c):
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return False
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return True
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return False
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def check_blocked(self, row, col):
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# Функция возвращает True, если все клетки вокруг клетки с координатами row, col
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# либо находятся за пределами поля, либо в них нет корабля/они пустые
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for r in range(row - 1, row + 2):
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for c in range(col - 1, col + 2):
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if 0 <= r < self.field_size and 0 <= c < self.field_size:
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cell = (self.field[r * self.field_size + c]).strip()
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if cell != '' and cell != 'p':
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return False
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return True
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def set_ship_size(self, value):
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if value is not None and value.isnumeric() and 1 <= value <= 4:
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self.ship_size = value
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def set_ship_direction(self, value):
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if value is not None and value.isnumeric() and 0 <= value <= 1:
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self.ship_direction = value
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def toggle_field_mode(self):
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if self.field_mode == 0:
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self.field_mode = 1
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else:
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self.field_mode = 0
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