New Version of ShipBattle

This commit is contained in:
danii 2024-06-03 13:20:55 +02:00
parent 001f87b1d2
commit 12cfbc7544
7 changed files with 194 additions and 145 deletions

View File

@ -1,15 +1,15 @@
from enum import Enum
class ShipDirection(Enum):
VERTICAL = "VERTICAL"
HORIZONTAL = "HORIZONTAL"
UNKNOWN = "UNKNOWN"
@staticmethod
def from_string(raw_value):
if raw_value:
value = raw_value.upper()
if value in ShipDirection.__members__:
return ShipDirection[value]
return ShipDirection.UNKNOWN
return ShipDirection.UNKNOWN

View File

@ -31,8 +31,7 @@ class ShipField:
self.field_mode = ShipMode.from_string(obj['field_mode'])
self.ship_size = obj['ship_size']
self.ship_direction = ShipDirection.from_string(obj['ship_direction'])
def __getitem__(self, item):
if item is None:
return None
@ -60,7 +59,7 @@ class ShipField:
def target(self, row, col):
self.clear_marker()
if self.field_mode == ShipMode.PUT:
if self.check_possible(row, col):
if self.ship_direction == ShipDirection.VERTICAL:
@ -83,11 +82,10 @@ class ShipField:
for i in range(0, len(self.field)):
if self.field[i] == "p" or self.field[i] == "r":
self.field[i] = ""
if "+" in self.field[i]:
self.field[i] = self.field[i].replace("+", "")
def set_ship(self, row, col):
if row < 0 or row > self.field_size:
return
@ -110,23 +108,21 @@ class ShipField:
if self.ship_size in self.ships:
self.ships.remove(self.ship_size)
def get_ship(self, row, col):
if row < 0 or row > self.field_size:
return
if col < 0 or col > self.field_size:
return
self.field[row * self.field_size + col] = ''
ship_size = 1
ship_direction = ShipDirection.UNKNOWN
# check vertical
for r in range(row + 1, self.field_size):
if self.check_ship(r, col):
ship_size += 1
ship_size += 1
ship_direction = ShipDirection.VERTICAL
self.field[r * self.field_size + col] = ''
else:
@ -134,18 +130,17 @@ class ShipField:
for r in range(row - 1, -1, -1):
if self.check_ship(r, col):
ship_size += 1
ship_size += 1
ship_direction = ShipDirection.VERTICAL
self.field[r * self.field_size + col] = ''
else:
break
if ship_direction == ShipDirection.UNKNOWN:
# check horizontal
# check horizontal
for c in range(col + 1, self.field_size):
if self.check_ship(row, c):
ship_size += 1
ship_size += 1
ship_direction = ShipDirection.HORIZONTAL
self.field[row * self.field_size + c] = ''
else:
@ -153,17 +148,17 @@ class ShipField:
for c in range(col - 1, - 1, -1):
if self.check_ship(row, c):
ship_size += 1
ship_size += 1
ship_direction = ShipDirection.HORIZONTAL
self.field[row * self.field_size + c] = ''
else:
break
self.set_ship_direction(ship_direction)
self.set_ship_size(ship_size)
self.set_ship_size(self.ship_size)
self.ships.append(self.ship_size)
self.ships.append(ship_size)
def shoot(self, row, col):
if row < 0 or row > self.field_size - 1:
return ShootResult.UNDEFINED
@ -178,7 +173,7 @@ class ShipField:
return ShootResult.DAMAGED
else:
return ShootResult.UNDEFINED
def check_ship(self, row, col):
return self.field[row * self.field_size + col].strip() == '1'
@ -211,7 +206,7 @@ class ShipField:
def set_ship_size(self, value):
if value is None:
return
if type(value) is str and value.isnumeric():
value = int(value)
@ -221,10 +216,10 @@ class ShipField:
def set_ship_direction(self, value):
if value is None:
return
if type(value) is not ShipDirection:
return
if value != ShipDirection.UNKNOWN:
self.ship_direction = value
@ -249,9 +244,8 @@ class ShipField:
blocked_string += str(self.check_blocked(r, c))[0] + ", "
ship_string += self.field[r * self.field_size + c] + ', '
print(blocked_string[:-2] + ' ' + ship_string[:-2])
print("********************************************************************")
print("********************************************************************")
@staticmethod
def convert_to_json(obj):
if isinstance(obj, ShipField):

View File

@ -1,14 +1,14 @@
from unittest import TestCase
from ShipField import ShipField
from ShootResult import ShootResult
from ShipMode import ShipMode
from ShipDirection import ShipDirection
from ShipMode import ShipMode
class TestShipField(TestCase):
def test_set_ship_size(self):
ship_field = ShipField() # Заводим объект типа ShipField
ship_field = ShipField() # Заводим объект типа ShipField
ship_field.set_ship_size(1)
self.assertEqual(ship_field.ship_size, 1)
@ -20,7 +20,7 @@ class TestShipField(TestCase):
self.assertEqual(ship_field.ship_size, 4)
def test_set_ship_size_outofrange(self):
ship_field = ShipField() # Заводим объект типа ShipField
ship_field = ShipField() # Заводим объект типа ShipField
ship_field.set_ship_size(1)
ship_field.set_ship_size(-1)
@ -33,7 +33,7 @@ class TestShipField(TestCase):
self.assertEqual(ship_field.ship_size, 1)
def test_set_ship_size_wrongtype(self):
ship_field = ShipField() # Заводим объект типа ShipField
ship_field = ShipField() # Заводим объект типа ShipField
ship_field.set_ship_size(1)
ship_field.set_ship_size([])
@ -46,14 +46,14 @@ class TestShipField(TestCase):
self.assertEqual(ship_field.ship_size, 1)
def test_toggle_field_mode(self):
ship_field = ShipField() # Заводим объект типа ShipField
self.assertEqual(ship_field.field_mode, ShipMode.PUT) # Проверяем, что изначальное значение field_mode равно 0
ship_field = ShipField() # Заводим объект типа ShipField
self.assertEqual(ship_field.field_mode, ShipMode.PUT) # Проверяем, что изначальное значение field_mode равно 0
ship_field.toggle_field_mode() # Вызываем метод, который тестируем
self.assertEqual(ship_field.field_mode, ShipMode.SHOOT) # Проверяем, что field_mode принял желаемое значение
ship_field.toggle_field_mode() # Вызываем метод, который тестируем
self.assertEqual(ship_field.field_mode, ShipMode.SHOOT) # Проверяем, что field_mode принял желаемое значение
ship_field.toggle_field_mode() # Вызываем метод, который тестируем
self.assertEqual(ship_field.field_mode, ShipMode.PUT) # Проверяем, что field_mode принял желаемое значение
ship_field.toggle_field_mode() # Вызываем метод, который тестируем
self.assertEqual(ship_field.field_mode, ShipMode.PUT) # Проверяем, что field_mode принял желаемое значение
def test_action(self):
self.fail()
@ -66,11 +66,10 @@ class TestShipField(TestCase):
ship_field.field[0] = 'p'
ship_field.field[ship_field.field_size - 1] = 'p'
ship_field.field[ship_field.field_size - 4] = 'r'
ship_field.clear_marker()
self.assertNotIn('p', ship_field.field)
self.assertNotIn('r', ship_field.field)
self.assertNotIn('r', ship_field.field)
def test_shoot_empty(self):
ship_field = ShipField()
@ -118,102 +117,135 @@ class TestShipField(TestCase):
new_field_string = str.join(' ', ship_field.field)
self.assertEqual(new_field_string, old_field_string)
def test_set_ship_size4_vertical_direction(self):
ship_field = ShipField()
ship_field.set_ship_size(4)
ship_field.set_ship_direction(0) #vertikal
ship_field.set_ship(6, 3)
self.assertEqual(ship_field.field[63].strip(), '1')
self.assertEqual(ship_field.field[73].strip(), '1')
self.assertEqual(ship_field.field[83].strip(), '1')
self.assertEqual(ship_field.field[93].strip(), '1')
def test_set_ship_size4_horizontal_direction(self):
ship_field = ShipField()
ship_field.set_ship_size(4)
ship_field.set_ship_direction(ShipDirection.HORIZONTAL)
ship_field.set_ship(6, 3)
self.assertEqual(ship_field.field[63].strip(), '1')
self.assertEqual(ship_field.field[64].strip(), '1')
self.assertEqual(ship_field.field[65].strip(), '1')
self.assertEqual(ship_field.field[66].strip(), '1')
def test_set_ship_size4_vertical_direction_outofrange(self):
ship_field = ShipField()
ship_field.set_ship_size(4)
ship_field.set_ship_direction(0)
old_field_string = str.join(' ', ship_field.field)
ship_field.set_ship(7, 3)
new_field_string = str.join(' ', ship_field.field)
self.assertEqual(new_field_string, old_field_string)
def test_check_possible(self):
def test_check_possible_false(self):
# arrangement установка
ship_field = ShipField()
ship_field.set_ship_size(4)
ship_field.set_ship_direction(ShipDirection.HORIZONTAL)
# action действие
ship_field.set_ship(5, 3)
# assertion проверка занятых
self.assertEqual(ship_field.check_possible(5, 3), False)
self.assertEqual(ship_field.check_possible(5, 4), False)
self.assertEqual(ship_field.check_possible(5, 5), False)
self.assertEqual(ship_field.check_possible(5, 6), False)
# проверка строки ниже
self.assertEqual(ship_field.check_possible(6, 3), False)
self.assertEqual(ship_field.check_possible(6, 4), False)
self.assertEqual(ship_field.check_possible(6, 5), False)
self.assertEqual(ship_field.check_possible(6, 6), False)
# проверка строки выше
self.assertEqual(ship_field.check_possible(4, 3), False)
self.assertEqual(ship_field.check_possible(4, 4), False)
self.assertEqual(ship_field.check_possible(4, 5), False)
self.assertEqual(ship_field.check_possible(4, 6), False)
def test_check_possible_true(self):
# arrangement установка
ship_field = ShipField()
ship_field.set_ship_size(4)
ship_field.set_ship_direction(ShipDirection.HORIZONTAL)
# action действие
ship_field.set_ship(5, 3)
# проверка свободных ниже на 2 строки
self.assertEqual(ship_field.check_possible(7, 3), True)
self.assertEqual(ship_field.check_possible(7, 4), True)
self.assertEqual(ship_field.check_possible(7, 5), True)
self.assertEqual(ship_field.check_possible(7, 6), True)
# проверка свободных выше на 2 строки
self.assertEqual(ship_field.check_possible(3, 3), True)
self.assertEqual(ship_field.check_possible(3, 4), True)
self.assertEqual(ship_field.check_possible(3, 5), True)
self.assertEqual(ship_field.check_possible(3, 6), True)
def test_check_blocked(self):
# arrangement установка
ship_field = ShipField()
ship_field.set_ship_size(4)
ship_field.set_ship_direction(ShipDirection.HORIZONTAL)
# action действие
ship_field.set_ship(5, 3)
self.assertEqual(ship_field.check_possible(5, 3), False)
self.assertEqual(ship_field.check_possible(5, 4), False)
self.assertEqual(ship_field.check_possible(5, 5), False)
self.assertEqual(ship_field.check_possible(5, 6), False)
self.assertEqual(ship_field.check_possible(6, 3), False)
self.assertEqual(ship_field.check_possible(6, 4), False)
self.assertEqual(ship_field.check_possible(6, 5), False)
self.assertEqual(ship_field.check_possible(6, 6), False)
self.assertEqual(ship_field.check_possible(7, 3), True)
self.assertEqual(ship_field.check_possible(7, 4), True)
self.assertEqual(ship_field.check_possible(7, 5), True)
self.assertEqual(ship_field.check_possible(7, 6), True)
# assertion проверка занятых
self.assertEqual(ship_field.check_blocked(5, 3), False)
self.assertEqual(ship_field.check_blocked(5, 4), False)
self.assertEqual(ship_field.check_blocked(5, 5), False)
self.assertEqual(ship_field.check_blocked(5, 6), False)
#проверка строки ниже
self.assertEqual(ship_field.check_blocked(6, 3), False)
self.assertEqual(ship_field.check_blocked(6, 4), False)
self.assertEqual(ship_field.check_blocked(6, 5), False)
self.assertEqual(ship_field.check_blocked(6, 7), False)
#проверка свободных ниже на 2 строки
self.assertEqual(ship_field.check_blocked(7, 3), True)
self.assertEqual(ship_field.check_blocked(7, 4), True)
self.assertEqual(ship_field.check_blocked(7, 5), True)
self.assertEqual(ship_field.check_blocked(7, 6), True)
def test_set_ship_direction(self):
ship_field = ShipField()
ship_field.set_ship_direction(ShipDirection.HORIZONTAL)
self.assertEqual(ship_field.ship_direction, ShipDirection.HORIZONTAL)
ship_field = ShipField() # Заводим объект типа ShipField
ship_field.set_ship_direction(ShipDirection.VERTICAL)
self.assertEqual(ship_field.ship_direction, ShipDirection.VERTICAL)
def test_toggle_ship_direction(self):
ship_field = ShipField()
ship_field.toggle_ship_direction()
ship_field.set_ship_direction(ShipDirection.HORIZONTAL)
self.assertEqual(ship_field.ship_direction, ShipDirection.HORIZONTAL)
ship_field.toggle_ship_direction()
def test_set_ship_direction_outofrange(self):
ship_field = ShipField() # Заводим объект типа ShipField
ship_field.set_ship_direction(1)
ship_field.set_ship_direction(-1)
ship_field.set_ship_direction(2)
self.assertEqual(ship_field.ship_direction, ShipDirection.VERTICAL)
def test_set_ship_direction_wrongtype(self):
ship_field = ShipField() # Заводим объект типа ShipField
ship_field.set_ship_direction(1)
ship_field.set_ship_direction(None)
ship_field.set_ship_direction([2])
ship_field.set_ship_direction({})
self.assertEqual(ship_field.ship_direction, ShipDirection.VERTICAL)
def test_toggle_ship_direction(self):
# arrangement установка
ship_field = ShipField()
ship_field.set_ship_direction(ShipDirection.HORIZONTAL)
# action действие
ship_field.toggle_ship_direction()
# assertion проверка
self.assertEqual(ship_field.ship_direction, ShipDirection.VERTICAL)
ship_field.toggle_ship_direction()
self.assertEqual(ship_field.ship_direction, ShipDirection.HORIZONTAL)
def test_set_ship(self):
# arrangement установка
ship_field = ShipField()
ship_field.set_ship_size(4)
ship_field.set_ship_direction(ShipDirection.HORIZONTAL)
# action действие
ship_field.set_ship(5, 3)
# assertion проверка
self.assertEqual(ship_field.field[53].strip(), '1')
self.assertEqual(ship_field.field[54].strip(), '1')
self.assertEqual(ship_field.field[55].strip(), '1')
self.assertEqual(ship_field.field[56].strip(), '1')
def test_set_ship_size4_vertical_outofrange(self):
# arrangement установка
ship_field = ShipField()
ship_field.set_ship_size(4)
ship_field.set_ship_direction(ShipDirection.VERTICAL)
old_field_string = str.join(" ", ship_field.field)
# action действие
ship_field.set_ship(7, 3)
# assertion проверка
new_field_string = str.join(" ", ship_field.field)
self.assertEqual(new_field_string, old_field_string)

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@ -1,15 +1,15 @@
from enum import Enum
class ShipMode(Enum):
PUT = "PUT"
SHOOT = "SHOOT"
UNKNOWN = "UNKNOWN"
@staticmethod
def from_string(raw_value):
if raw_value:
value = raw_value.upper()
if value in ShipMode.__members__:
return ShipMode[value]
return ShipMode.UNKNOWN
return ShipMode.UNKNOWN

View File

@ -5,4 +5,4 @@ class ShootResult(Enum):
EMPTY = "EMPTY"
DAMAGED = "DAMAGED"
KILLED = "KILLED"
UNDEFINED = "UNDEFINED"
UNDEFINED = "UNDEFINED"

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@ -9,14 +9,15 @@ my_field = ShipField()
enemy_field = ShipField()
active_field = my_field
active_text = {}
def draw_field(window, field, col_offset):
def draw_field(window, field, col_offset=0, row_offset=0):
buttons = []
for r in range(0, field.field_size):
for c in range(0, field.field_size):
btn = Button(window, text='', width=5, height=2)
btn.grid(column=c + col_offset, row=r)
btn.grid(column=c + col_offset, row=r + row_offset)
btn.bind('<Button-1>', lambda e, x=r, y=c: left_button_click(buttons, x, y))
btn.bind('<Button-3>', right_button_click)
btn.bind('<Enter>', lambda e, x=r, y=c: button_enter(buttons, x, y))
@ -54,10 +55,13 @@ def keypress_handler(e):
def left_button_click(buttons, row, col):
global active_field
global active_text
active_field.action(row, col)
colorize(active_field, buttons)
refresh_remaining_ships_label(active_field, active_text)
def right_button_click(d):
global active_field
@ -66,14 +70,17 @@ def right_button_click(d):
def button_enter(buttons, row, col):
global active_field
global active_text
if buttons == my_buttons:
active_field = my_field
active_text = my_remainingShipsText
enemy_field.clear_marker()
my_field.target(row, col)
elif buttons == enemy_buttons:
active_field = enemy_field
active_text = enemy_remainingShipsText
my_field.clear_marker()
enemy_field.target(row, col)
@ -81,68 +88,84 @@ def button_enter(buttons, row, col):
colorize(enemy_field, enemy_buttons)
def savebutton_click():
def savebutton_click(field):
file_path = filedialog.asksaveasfilename(filetypes=[("JSON files", "*.json")])
if file_path:
with open(file_path, 'w') as f:
json.dump({'my_field': my_field}, f, default=ShipField.convert_to_json)
json.dump({'shipField': field}, f, default=ShipField.convert_to_json)
def loadbutton_click():
global my_field
file_path = filedialog.askopenfilename(filetypes=[("JSON files", "*.json")])
def loadbutton_click(field, buttons):
file_path = filedialog.askopenfilename(filetypes=[("JSON files", "*.json")])
if os.path.isfile(file_path):
with open(file_path) as lines:
my_field.from_json(json.load(lines)["my_field"])
field.from_json(json.load(lines)["shipField"])
colorize(my_field, my_buttons)
colorize(field, buttons)
def savebutton_click_enemy():
file_path = filedialog.asksaveasfilename(filetypes=[("JSON files", "*.json")])
def refresh_remaining_ships_label(field, stringvar):
text = ''
for i in range(1, 5):
count = field.ships.count(i)
if count > 0:
text += f'{"[]" * i}: {count}, '
if file_path:
with open(file_path, 'w') as f:
json.dump({'enemy_field': enemy_field}, f, default=ShipField.convert_to_json)
def loadbutton_click_enemy():
global enemy_field
file_path = filedialog.askopenfilename(filetypes=[("JSON files", "*.json")])
if os.path.isfile(file_path):
with open(file_path) as lines:
enemy_field.from_json(json.load(lines)["enemy_field"])
colorize(enemy_field, enemy_buttons)
stringvar.set(text[:-2])
window = Tk()
window.title("Ship Craft!")
window.geometry('940x510')
window.geometry('1020x540')
window.bind_all('<KeyPress>', keypress_handler)
my_buttons = draw_field(window, my_field, 0)
enemy_buttons = draw_field(window, enemy_field, 11)
my_remainingShipsText = StringVar()
enemy_remainingShipsText = StringVar()
lbl = Label(window, text='', width=5, height=2)
lbl.grid(column=10, row=0)
start_column_my_field = 1
start_row_my_field = 1
savebutton = Button(window, text='Save', width=20, height=2, command=savebutton_click)
savebutton.grid(column=0, row=11, columnspan=4)
start_column_enemy_field = start_column_my_field + my_field.field_size + 1
start_row_enemy_field = start_row_my_field
loadbutton = Button(window, text='Load', width=20, height=2, command=loadbutton_click)
loadbutton.grid(column=5, row=11, columnspan=4)
col_vertical_separator = start_column_my_field + my_field.field_size
row_horizontal_separator = start_row_my_field + my_field.field_size
savebutton_enemy = Button(window, text='Save_enemy', width=20, height=2, command=savebutton_click_enemy)
savebutton_enemy.grid(column=11, row=11, columnspan=4)
load_button_row = start_row_my_field + my_field.field_size + 1
loadbutton_enemy = Button(window, text='Load_enemy', width=20, height=2, command=loadbutton_click_enemy)
loadbutton_enemy.grid(column=16, row=11, columnspan=4)
my_buttons = draw_field(window, my_field, start_column_my_field, start_row_my_field)
enemy_buttons = draw_field(window, enemy_field, start_column_enemy_field, start_row_enemy_field)
if start_column_my_field > 0:
lbl_left_vertical = Label(window, text='', width=5, height=2)
lbl_left_vertical.grid(column=start_column_my_field - 1, row=start_row_my_field)
lbl_center_vertical = Label(window, text='', width=5, height=2)
lbl_center_vertical.grid(column=col_vertical_separator, row=start_row_my_field)
if start_row_my_field > 0:
lbl_upper_horizontal = Label(window, text='', width=5, height=2)
lbl_upper_horizontal.grid(column=start_column_my_field, row=start_row_my_field - 1)
lbl_lower_horizontal = Label(window, text='', width=50, height=2, textvariable=my_remainingShipsText)
lbl_lower_horizontal.grid(column=start_column_my_field, row=row_horizontal_separator, columnspan=10)
lbl_lower_enemy_horizontal = Label(window, text='', width=50, height=2, textvariable=enemy_remainingShipsText)
lbl_lower_enemy_horizontal.grid(column=start_column_enemy_field, row=row_horizontal_separator, columnspan=10)
savebutton = Button(window, text='Save', width=20, height=2, command=lambda: savebutton_click(my_field))
savebutton.grid(column=start_column_my_field, row=load_button_row, columnspan=4)
loadbutton = Button(window, text='Load', width=20, height=2, command=lambda: loadbutton_click(my_field, my_buttons))
loadbutton.grid(column=start_column_my_field + 6, row=load_button_row, columnspan=4)
savebutton_enemy = Button(window, text='Save', width=20, height=2, command=lambda: savebutton_click(enemy_field))
savebutton_enemy.grid(column=start_column_enemy_field, row=load_button_row, columnspan=4)
loadbutton_enemy = Button(window, text='Load', width=20, height=2, command=lambda: loadbutton_click(enemy_field, enemy_buttons))
loadbutton_enemy.grid(column=start_column_enemy_field + 6, row=load_button_row, columnspan=4)
window.mainloop()