New Version
This commit is contained in:
parent
3e7ee1386a
commit
d42048e178
|
@ -32,13 +32,13 @@ def set_ship(row, col, size, direction):
|
||||||
return
|
return
|
||||||
if col < 0 or col > field_size - 1:
|
if col < 0 or col > field_size - 1:
|
||||||
return
|
return
|
||||||
index = row * field_size *col
|
index = row * field_size + col
|
||||||
if direction == 0:
|
if direction == 0:
|
||||||
if field_size - row < size:
|
if field_size - row < size:
|
||||||
return
|
return
|
||||||
for r in range(row, row + size):
|
for r in range(row, row + size):
|
||||||
index = r * field_size + col
|
index = r * field_size + col
|
||||||
my_field[index] = '1'
|
my_field[index] = "1"
|
||||||
if direction == 1:
|
if direction == 1:
|
||||||
if field_size - col < size:
|
if field_size - col < size:
|
||||||
return
|
return
|
||||||
|
@ -49,41 +49,52 @@ def set_ship(row, col, size, direction):
|
||||||
|
|
||||||
def shoot(field, row, col):
|
def shoot(field, row, col):
|
||||||
if row < 0 or row > field_size - 1:
|
if row < 0 or row > field_size - 1:
|
||||||
return
|
return ShootResult.Undefined
|
||||||
|
|
||||||
if col < 0 or col > field_size - 1:
|
if col < 0 or col > field_size - 1:
|
||||||
return
|
return ShootResult.Undefined
|
||||||
index = row * field_size *col
|
|
||||||
if field[index] == "":
|
index = row * field_size + col
|
||||||
field[index] = 0
|
if (field[index]).strip() == "":
|
||||||
|
field[index] = "0"
|
||||||
return ShootResult.Empty
|
return ShootResult.Empty
|
||||||
elif field[index] == "1":
|
elif field[index] == "1":
|
||||||
field[index] = "\\"
|
field[index] = "\\"
|
||||||
return ShootResult.Damaged
|
return ShootResult.Damaged
|
||||||
elif field[index] == "1" or field[index] == "\\" or field[index] == "X":
|
elif field[index] == "1" or field[index] == "\\" or field[index] == "X":
|
||||||
return ShootResult.Damaged
|
return ShootResult.Undefined
|
||||||
|
else:
|
||||||
|
return ShootResult.Undefined
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
def draw_field(window, field):
|
def draw_field(window, field):
|
||||||
for r in range(0, field_size):
|
for r in range(0, field_size):
|
||||||
for c in range(0, field_size):
|
for c in range(0, field_size):
|
||||||
|
index = r * field_size + c
|
||||||
bg = 'white'
|
bg = 'white'
|
||||||
index = r * field_size +c
|
|
||||||
if field[index] == '1':
|
if field[index] == '1':
|
||||||
bg = 'pink'
|
bg = 'pink'
|
||||||
btn = Button(window, text="", bg=bg, width=5, height=2)
|
btn = Button(window, text='', bg=bg, width=5, height=2)
|
||||||
btn.grid(column=c, row=r)
|
btn.grid(column=c, row=r)
|
||||||
|
btn.bind('<Button-1>', lambda e, x=r, y=c: button_click(field, x, y))
|
||||||
buttons.append(btn)
|
buttons.append(btn)
|
||||||
|
|
||||||
def colorize(field, buttons):
|
def colorize(field, buttons):
|
||||||
bg = "grey"
|
|
||||||
for i in range(len(field)):
|
for i in range(len(field)):
|
||||||
if i == '1':
|
bg = "white"
|
||||||
|
if field[i] == '1':
|
||||||
bg = 'pink'
|
bg = 'pink'
|
||||||
elif i == '\\':
|
if field[i] == '\\':
|
||||||
bg = 'red'
|
bg = 'red'
|
||||||
elif i == '0':
|
if field[i] == '0':
|
||||||
bg = 'black'
|
bg = 'black'
|
||||||
buttons.configure(bg=bg)
|
buttons[i].configure(bg=bg)
|
||||||
|
|
||||||
|
|
||||||
|
def button_click(field, row, col):
|
||||||
|
shoot(field, row, col)
|
||||||
|
colorize(field, buttons)
|
||||||
|
|
||||||
|
|
||||||
window = Tk()
|
window = Tk()
|
||||||
|
@ -95,5 +106,6 @@ set_ship(0, 6, 3, 0)
|
||||||
set_ship(7, 3, 1, 0)
|
set_ship(7, 3, 1, 0)
|
||||||
|
|
||||||
draw_field(window, my_field)
|
draw_field(window, my_field)
|
||||||
|
colorize(my_field, buttons)
|
||||||
|
|
||||||
window.mainloop()
|
window.mainloop()
|
Loading…
Reference in New Issue