загружаю правки с разбора на уроке итоги
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@ -2,9 +2,12 @@ from tkinter import *
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from enum import Enum
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from enum import Enum
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import math
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import math
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buttons = []
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my_buttons = []
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enemy_buttons = []
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field_size = 10
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field_size = 10
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active_field = 0
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ship_size = 4
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ship_size = 4
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ship_direction = 0
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ship_direction = 0
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field_mode = 0
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field_mode = 0
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@ -70,17 +73,19 @@ def shoot(field, row, col):
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return ShootResult.UNDEFINED
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return ShootResult.UNDEFINED
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def draw_field(window, field):
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def draw_field(window, field, col_offset):
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buttons = []
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for r in range(0, field_size):
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for r in range(0, field_size):
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for c in range(0, field_size):
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for c in range(0, field_size):
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index = r * field_size + c
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index = r * field_size + c
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btn = Button(window, text='', width=5, height=2)
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btn = Button(window, text='', width=5, height=2)
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btn.grid(column=c, row=r)
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btn.grid(column=c + col_offset, row=r)
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btn.bind('<Button-1>', lambda e, x=r, y=c: left_button_click(field, x, y))
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btn.bind('<Button-1>', lambda e, x=r, y=c: left_button_click(field, buttons, x, y))
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btn.bind('<Button-3>', right_button_click)
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btn.bind('<Button-3>', right_button_click)
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btn.bind('<Enter>', lambda e, x=r, y=c: button_enter(field, x, y))
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btn.bind('<Enter>', lambda e, x=r, y=c: button_enter(field, buttons, x, y))
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buttons.append(btn)
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buttons.append(btn)
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colorize(field, buttons)
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colorize(field, buttons)
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return buttons
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def colorize(field, buttons):
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def colorize(field, buttons):
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@ -110,7 +115,7 @@ def keypress_handler(e):
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field_mode = 0
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field_mode = 0
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def left_button_click(field, row, col):
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def left_button_click(field, buttons, row, col):
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if field_mode == 0:
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if field_mode == 0:
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if check_possible(field, row, col):
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if check_possible(field, row, col):
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set_ship(field, row, col, ship_size, ship_direction)
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set_ship(field, row, col, ship_size, ship_direction)
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@ -128,7 +133,7 @@ def right_button_click(d):
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ship_direction = 0
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ship_direction = 0
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def button_enter(field, row, col):
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def button_enter(field, buttons, row, col):
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if field_mode == 0:
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if field_mode == 0:
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for i in range(0, len(field)):
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for i in range(0, len(field)):
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if field[i] == "p":
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if field[i] == "p":
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@ -183,14 +188,19 @@ def check_blocked(field, row, col):
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window = Tk()
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window = Tk()
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window.title("Ship Craft!")
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window.title("Ship Craft!")
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window.geometry('450x410')
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window.geometry('900x410')
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window.bind_all('<KeyPress>', keypress_handler)
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window.bind_all('<KeyPress>', keypress_handler)
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set_ship(my_field, 1, 1, 4, 1)
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set_ship(my_field, 1, 1, 4, 1)
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set_ship(my_field,0, 6, 3, 0)
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set_ship(my_field,0, 6, 3, 0)
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set_ship(my_field, 7, 3, 1, 0)
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set_ship(my_field, 7, 3, 1, 0)
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draw_field(window, my_field)
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my_buttons = draw_field(window, my_field, 0)
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enemy_buttons = draw_field(window, enemy_field, 10)
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print(len(my_buttons))
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print(len(enemy_buttons))
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window.mainloop()
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window.mainloop()
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for r in range(0, field_size):
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for r in range(0, field_size):
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blocked_string = ""
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blocked_string = ""
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ship_string = ""
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ship_string = ""
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