доработан код до 39 мин,но не стреляет

This commit is contained in:
ehermakov 2024-07-03 20:54:04 +03:00
parent 884e01b0e8
commit 9c97a90f20
11 changed files with 37 additions and 22 deletions

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@ -5,14 +5,9 @@
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@ -44,20 +39,21 @@
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@ -79,6 +75,7 @@
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@ -100,6 +97,7 @@
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@ -121,12 +119,14 @@
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@ -187,7 +187,7 @@
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View File

@ -56,7 +56,10 @@ class ShipField:
self.set_ship(row, col)
elif self.field_mode == ShipMode.SHOOT:
self.shoot(row, col)
shoot_result = self.shoot(row, col)
return self.shoot(row, col) == ShootResult.EMPTY
return False
def target(self, row, col):
self.clear_marker()

View File

@ -1,5 +1,6 @@
import json
import os
import random
import time
from tkinter import *
from tkinter import filedialog
@ -7,6 +8,7 @@ from ShipView import ShipView
from ShipMode import ShipMode
from ShipField import ShipField
from GameMode import GameMode
from ShootResult import ShootResult
active_view = {}
@ -69,7 +71,17 @@ def keypress_handler(e):
def left_button_click(view, row, col):
view.ship_field.action(row, col)
if view.ship_field.action(row, col) and view_enemy and game_mode == GameMode.Battle:
enemy_shoot_result = ShootResult.UNDEFINED
while enemy_shoot_result != ShootResult.EMPTY:
my_row = random.randint(0, ShipField.field_size)
my_col = random.randint(0, ShipField.field_size - 1)
enemy_shoot_result= my_view.ship_field.shoot(my_row, my_col)
colorize(view)
@ -162,7 +174,7 @@ def update_game_mode():
elif game_mode == GameMode.PLAN:
window.geometry('1020x640')
load_field(view, file_path)
load_field(enemy_view, "default.json")
my_view.ship_field.set_field_mode(ShipMode.PUT)
enemy_view.ship_field.set_field_mode(ShipMode.INACTIVE)