добавлены кнопки некст,превью

This commit is contained in:
ehermakov 2024-06-23 19:17:09 +03:00
parent 1cc445bec8
commit 30e61b5497
7 changed files with 4 additions and 4 deletions

View File

@ -8,7 +8,7 @@ from ShipField import ShipField
from GameMode import GameMode
game_mode = GameMode.MENU
active_view ={}
active_view = {}
def create_view(window, col_offset=0, row_offset=0):
field = ShipField()
@ -149,13 +149,13 @@ savebutton_enemy = Button(window, text='Save', width=20, height=2, command=lambd
savebutton_enemy.grid(column=start_column_enemy_field, row=load_button_row, columnspan=4)
loadbutton_enemy = Button(window, text='Load', width=20, height=2, command=lambda: loadbutton_click(enemy_view))
loadbutton_enemy.grid(column=start_column_enemy_field + 6, row=load_button_row + 1, columnspan=4)
loadbutton_enemy.grid(column=start_column_enemy_field + 6, row=load_button_row, columnspan=4)
prev_button = Button(window, text='<=', width=20, height=2)
prev_button.grid(column=start_column_enemy_field, row=load_button_row, columnspan=4)
prev_button.grid(column=start_column_my_field, row=load_button_row + 1, columnspan=4)
next_button = Button(window, text='>=', width=20, height=2)
next_button.grid(column=start_column_enemy_field + 6, row=load_button_row, columnspan=4)
next_button.grid(column=start_column_enemy_field + 6, row=load_button_row + 1, columnspan=4)
window.mainloop()